About

A small studio with a long memory.

Green Wizard Games is an independent software company. We make games and the tools that support them. The name is literal enough: we like green, we like wizards, and we like the kind of work that looks like craft from the outside and engineering from the inside.

How we work

Prototypes stay playable. Art direction is locked early so systems can grow inside a finished mood. We ship vertical slices before we write roadmaps that pretend the slice already exists.

Most of the team is remote. Production language is English. Source of truth is the build, not the slide deck.

Engine

Unity and custom tools, chosen per project. We do not worship a stack.

Platforms

PC first. Consoles when the feel survives the port.

Publishing

Self-publish by default. Co-publish when it clearly helps players.

Business

No ads in games. No gambling loops. Revenue comes from the product.

Targets

Where the work lives

Windows Steam PlayStation Xbox Nintendo Switch macOS tools